CHUDCHUD industries
Based in Tallahassee, FL

Release date:

Nintendo Wii U


Regular Price:



A mysterious temple and a developing village have an ancient pact: a life for progress. Tributes are offered, but none survive: sacrifice guaranteed.

TEMPLE OF YOG is a roguelike adventure through procedurally generated dungeons that span two screens. Brave the dangerous depths of the Temple for the sake of progress. Discover the costs in this exclusive title for the Nintendo Wii U.


TEMPLE OF YOG explores the hubris of civilization and the myth of progress using roguelike conventions and unique gameplay elements achievable only on the Wii U console.

The player sends Tributes into the Temple to their inevitable demise. The roguelike staple of permadeath has meaning in this context. The player selects a Tribute that will always ascend to the Temple Zenith and return a lifeless body. Where this game breaks permadeath tradition is in the Village’s progress based on that Tribute’s death. As more sacrifices are made, more advancements to the Village occur, transforming it from a primitive backwater town to a futuristic acropolis.

The Temple is a human meat-grinder of progress and this game explores what it means to be complicit in that process.

TEMPLE OF YOG also employs the roguelike standard of procedural content generation and applies it to an experience possible only on the unique hardware of the Wii U console. The Temple interior shifts and changes from floor to floor. Strange geometries transport Tributes to impossible realms. The player is immersed in two worlds, one of Light on the TV, and one of Shadow on the GamePad. Tributes swap between these worlds where rooms, puzzles, and creatures manifest themselves differently: a butterfly in Light might be a hellbeast in Shadow, a wall in Light might be a door in Shadow. The player will have to use this unique gameplay to overcome challenges to offer up a worthy sacrifice.

The interplay between TV and GamePad and the procedural generation of those worlds highlight the uniqueness of the Wii U and what is possible with a second-screen gaming experience.


  • Transcend the veil between the realms of light and shadow! Gameplay shifts between the TV and the Wii U GamePad as you guide tributes through two linked worlds on separate screens
  • Choose your tribute! Multiple classes with unique skills and play styles
  • Procedurally generated dungeons! The Temple depths twist and reshape themselves with each new sacrifice
  • GREAT BOONS! Progress your primitive village to an advanced civilization
  • MINOR BOONS! Upgrade your tributes’ stats and skills and unlock new features
  • Brutal boss battles, dangerous encounters, and perplexing puzzles around every corner
  • Original chiptunes by Dr. Zilog


TEMPLE OF YOG: The First Epoch | Nintendo eShop Trailer #1 YouTube

Sacrifice Teaser YouTube

Cleric Gameplay Footage YouTube

Warrior Gameplay Footage YouTube


Awards & Recognition

    • "Official Selection, Digital" IndieCade Festival 2015
    • "Fan Favorite, Runner-Up" OrlandoIX 2015

    Selected Articles

      • "Temple of Yog is a game about human sacrifice, it’s a tightly controlling roguelike temple crawler, and it just might be the sleeper hit of the fall for the Wii U eShop."
        - Brady Hilgenberg, Nintendo Everything
      • "Temple of Yog is an indie game that we have had our eye on"
        - Shawn Long, Nintendo Enthusiast

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      About CHUDCHUD industries

      stuff I make: music, zines, applications, games

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      Temple Of Yog Credits

      Cody Diefenthaler
      Developer, CHUDCHUD Industries

      Lee Bretschneider
      Lead Artist, Adventuring Company

      Pieter Montoulieu
      Composer, Pixel Glitch

      Louie Castro-Garcia
      Outreach Coordinator, One More Productions



      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks